Search icon
Subscription
0
Cart icon
Close icon
You have no products in your basket yet
Save more on your purchases!
Savings automatically calculated. No voucher code required
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
The Modern Vulkan Cookbook

You're reading from  The Modern Vulkan Cookbook

Product type Book
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Pages 334 pages
Edition 1st Edition
Languages
Concepts
Authors (2):
Preetish Kakkar Preetish Kakkar
Profile icon Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Profile icon Mauricio Maurer
View More author details

Table of Contents (12) Chapters

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Implementing GPU-driven line rendering

In this recipe, you will learn a technique that allows drawing lines directly from shaders such as vertex or fragment shaders. In many graphics applications, the challenge arises when one wishes to draw lines directly and efficiently using the inherent capabilities of shaders, particularly vertex or fragment shaders. To address this, our recipe delves into a specialized technique tailored for this very purpose. We’ll be presenting a recipe that seamlessly integrates with a variety of pipelines and render passes. Through our approach, data, be it vertices or colors, gets stored in a device buffer, ensuring a streamlined process. The culmination of this procedure is the utilization of this accumulated data in a subsequent pass, where these lines are then masterfully rendered onto a framebuffer. By the end, you will have a robust and efficient method to directly render lines using shaders.

Getting ready

Before diving into the recipe...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime}