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You're reading from  XR Development with Unity

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781805128120
Edition1st Edition
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Authors (2):
Anna Braun
Anna Braun
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Anna Braun

Anna Braun is a Unity expert, who is specialized in creating XR applications. At Deutsche Telekom, Anna has developed XR prototypes in Unity. One prototype enabled warehouse workers to find commodities more easily through the use of special location data and Augmented Reality. At Fraunhofer, Anna specialized in Hand-Tracking and worked on a VR education platform. Her master's degree in Extended Reality has a special focus on Eye Tracking, Deep Learning, and Computer Graphics. She is a published author in the tech space and regularly speaks at conferences hosted by academia or non-profits like the Mozilla Foundation. Anna co-founded a company that offers XR consulting and development.
Read more about Anna Braun

Raffael Rizzo
Raffael Rizzo
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Raffael Rizzo

Raffael Rizzo is a XR developer and Unity expert. During his work at Deutsche Telekom, he consulted companies on the use of digital twins and implemented augmented reality wayfinding solutions. At Fraunhofer IGD, Raffael worked on a VR education platform. He developed a VR training program for a soccer academy to test the children's reaction times. For the same academy, Raffael created an application that uses computer vision and machine learning to automatically evaluate ball juggling. His master's degree in Extended Reality encompasses Rendering, Computer Vision, Machine Learning, and 3D Visualization. Raffael co-founded a company specializing in XR consulting and development.
Read more about Raffael Rizzo

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Testing AR experiences directly in Unity

As of AR Foundation 5.0, developers can conveniently test AR scenes right in the Unity Editor using the XR Simulation feature, without the constant need to deploy on mobile devices. By the time you read this book, this feature might already be pre-installed. Let’s quickly check that by following these steps:

  1. Navigate to Edit | Project Settings.
  2. Choose XR Plug-in Management.
  3. Look for the XR Simulation option under Plug-in Providers and enable it.

If you don’t see the XR Simulation option, you’ll need to manually install AR Foundation 5.0 or a newer version. The next section explains how to do this.

Installing AR Foundation 5.0 or later versions and related packages

When you edit your project manifest, you control which package versions Unity loads into your project. There are two ways to edit your project manifest: add a package by name in Package Manager, or manually edit the project manifest...

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XR Development with Unity
Published in: Nov 2023Publisher: PacktISBN-13: 9781805128120

Authors (2)

author image
Anna Braun

Anna Braun is a Unity expert, who is specialized in creating XR applications. At Deutsche Telekom, Anna has developed XR prototypes in Unity. One prototype enabled warehouse workers to find commodities more easily through the use of special location data and Augmented Reality. At Fraunhofer, Anna specialized in Hand-Tracking and worked on a VR education platform. Her master's degree in Extended Reality has a special focus on Eye Tracking, Deep Learning, and Computer Graphics. She is a published author in the tech space and regularly speaks at conferences hosted by academia or non-profits like the Mozilla Foundation. Anna co-founded a company that offers XR consulting and development.
Read more about Anna Braun

author image
Raffael Rizzo

Raffael Rizzo is a XR developer and Unity expert. During his work at Deutsche Telekom, he consulted companies on the use of digital twins and implemented augmented reality wayfinding solutions. At Fraunhofer IGD, Raffael worked on a VR education platform. He developed a VR training program for a soccer academy to test the children's reaction times. For the same academy, Raffael created an application that uses computer vision and machine learning to automatically evaluate ball juggling. His master's degree in Extended Reality encompasses Rendering, Computer Vision, Machine Learning, and 3D Visualization. Raffael co-founded a company specializing in XR consulting and development.
Read more about Raffael Rizzo