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You're reading from  An iOS Developer's Guide to SwiftUI

Product typeBook
Published inMay 2024
Reading LevelBeginner
PublisherPackt
ISBN-139781801813624
Edition1st Edition
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Author (1)
Michele Fadda
Michele Fadda
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Michele Fadda

Michele is currently working as a technical project and program manager at Eggon, an innovative startup in Padua, Italy, and as the director of FWLAB Limited, a UK App development studio. He specializes in skills such as Imperative Programming, Functional programming, Swift, Mobile Application Development. He started programming as a child with Assembly language and has worked for 20 years as a consultant using a variety of languages and technologies. He started developing for iOS with iOS on iOS v.3.0 in 2009. He has also developed many apps as a solo developer and has also participated in numerous projects.
Read more about Michele Fadda

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Lazy grids

If you need a way to display larger grids containing a vast number of elements, you need lazy grids. Lazy grids come in two varieties: LazyHGrid (horizontal) or LazyVGrid (vertical), depending on which direction you want to scroll. In order for the grid to scroll, you will need to place the grid inside ScrollView:

import SwiftUI
struct ContentView: View {
    var body: some View {
        ScrollView {
                    LazyVGrid(columns: [GridItem(.flexible()),GridItem(.flexible()),GridItem(.flexible()),GridItem(.flexible()),]) {
                        ForEach(1...300, id: \.self) { I in
                 &...
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An iOS Developer's Guide to SwiftUI
Published in: May 2024Publisher: PacktISBN-13: 9781801813624

Author (1)

author image
Michele Fadda

Michele is currently working as a technical project and program manager at Eggon, an innovative startup in Padua, Italy, and as the director of FWLAB Limited, a UK App development studio. He specializes in skills such as Imperative Programming, Functional programming, Swift, Mobile Application Development. He started programming as a child with Assembly language and has worked for 20 years as a consultant using a variety of languages and technologies. He started developing for iOS with iOS on iOS v.3.0 in 2009. He has also developed many apps as a solo developer and has also participated in numerous projects.
Read more about Michele Fadda