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You're reading from  An iOS Developer's Guide to SwiftUI

Product typeBook
Published inMay 2024
Reading LevelBeginner
PublisherPackt
ISBN-139781801813624
Edition1st Edition
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Author (1)
Michele Fadda
Michele Fadda
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Michele Fadda

Michele is currently working as a technical project and program manager at Eggon, an innovative startup in Padua, Italy, and as the director of FWLAB Limited, a UK App development studio. He specializes in skills such as Imperative Programming, Functional programming, Swift, Mobile Application Development. He started programming as a child with Assembly language and has worked for 20 years as a consultant using a variety of languages and technologies. He started developing for iOS with iOS on iOS v.3.0 in 2009. He has also developed many apps as a solo developer and has also participated in numerous projects.
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Summary

In this chapter, you have learned how to create a basic project for visionOS in Xcode, how to use the simulator and previews, how to navigate in 3D space, and how to edit the 3D content associated with it with Reality Kit Composer Pro.

This concludes the book. I hope it has equipped you with a good understanding of SwiftUI, covering its core components, layout system, and data management. Through examples, you’ve learned how to build user interfaces and handle user interactions. As SwiftUI develops, remember to revisit the fundamentals discussed here and explore new features and developments. Keep experimenting to refine your skills and adapt to the progress of app development. I hope to have given you inspiration for your continued growth.

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An iOS Developer's Guide to SwiftUI
Published in: May 2024Publisher: PacktISBN-13: 9781801813624

Author (1)

author image
Michele Fadda

Michele is currently working as a technical project and program manager at Eggon, an innovative startup in Padua, Italy, and as the director of FWLAB Limited, a UK App development studio. He specializes in skills such as Imperative Programming, Functional programming, Swift, Mobile Application Development. He started programming as a child with Assembly language and has worked for 20 years as a consultant using a variety of languages and technologies. He started developing for iOS with iOS on iOS v.3.0 in 2009. He has also developed many apps as a solo developer and has also participated in numerous projects.
Read more about Michele Fadda