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You're reading from  The Ultimate Roblox Game Building Cookbook

Product typeBook
Published inDec 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805121596
Edition1st Edition
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Author (1)
Taylor Field-Draper
Taylor Field-Draper
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Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
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Unioning an arch

A great way to speed up your building and solid modeling process is to build the shape that you want to cut out separately from the part that you’re cutting from. This recipe will demonstrate a way of mastering this technique by first building a wall, and then building the arched shape of the separate entrance. We will then use the Negate and Union functions to carve our desired shape. Let’s see how we can do so next.

How to do it…

We will create a flat wall and then create the shape of the arch entrance using a square and cylinder part, rescaling the parts to extend them through both sides of the wall. Then, we will negate the entrance parts and union them into the wall, giving us our arch. To do so, follow these steps:

  1. Begin by inserting a square block part into the baseplate.
  2. Rescale the square part to be roughly 27, 34.5, and 3.75 studs. This will be the wall that we will cut the archway into.
  3. Next, duplicate the wall...
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The Ultimate Roblox Game Building Cookbook
Published in: Dec 2023Publisher: PacktISBN-13: 9781805121596

Author (1)

author image
Taylor Field-Draper

Taylor Field-Draper is a veteran Roblox developer based in Alberta, Canada, who has been creating on the platform for over 15 years, specializing in level and game design, building, and 3D generalist work. At the time of writing this book, he works as the lead producer for special projects at Gamefam where he oversees the direction, conceptualization, and art production for some of Roblox's most popular events, particularly virtual concerts. Prior to working at Gamefam, Taylor was a freelance game developer for numerous Roblox-focused studios and dozens of games that have collectively garnered billions of accumulative visits.
Read more about Taylor Field-Draper