Reader small image

You're reading from  Unity for Architectural Visualization

Product typeBook
Published inSep 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781783559060
Edition1st Edition
Languages
Tools
Right arrow
Author (1)
Stefan Boeykens
Stefan Boeykens
author image
Stefan Boeykens

Stefan Boeykens is a Belgian architect-engineer. Starting out as a professional architect in several offices, he returned to KU Leuven in 2000, at the Department of Architecture, for teaching and research, completing his PhD on Building Information Modelling in 2007. Stefan is an experienced researcher with a variety of IT skills. Aside from teaching BIM, he is mainly working as senior Innovation and BIM manager for the Belgian D-Studio, focusing on BIM middleware and consultancy. He is a frequent speaker at BIM-related events and is actively involved in BIM standardization groups, including CEN/TC 442 (Europe) and Belgian Technical Committees. He is father of three boys and enjoys musical composition, reading, cycling and life-long-learning.
Read more about Stefan Boeykens

Right arrow

Learning further material techniques


While the majority of texture work was explained previously, there are some additional techniques that you can apply in your projects.

Adjusting texture mapping

When materials are defined, you set up characteristics that are often defined by textures (images). However, the material only defines the look and not how the actual textures are placed on the geometry. This is done at the modeling stage (for example, inside your 3D, CAD, or BIM software). The latest architectural authoring software provides textures as part of the material properties and allows you to define the real size of a texture map; for example, inside the ArchiCAD material editor, you can define the visual properties of a material, including setting the real world size of a texture as follows:

If you modify a material to contain another texture, be sure also to adapt the real world size of the texture map immediately, so that it will be positioned at the right scale.

When you export your...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Unity for Architectural Visualization
Published in: Sep 2013Publisher: PacktISBN-13: 9781783559060

Author (1)

author image
Stefan Boeykens

Stefan Boeykens is a Belgian architect-engineer. Starting out as a professional architect in several offices, he returned to KU Leuven in 2000, at the Department of Architecture, for teaching and research, completing his PhD on Building Information Modelling in 2007. Stefan is an experienced researcher with a variety of IT skills. Aside from teaching BIM, he is mainly working as senior Innovation and BIM manager for the Belgian D-Studio, focusing on BIM middleware and consultancy. He is a frequent speaker at BIM-related events and is actively involved in BIM standardization groups, including CEN/TC 442 (Europe) and Belgian Technical Committees. He is father of three boys and enjoys musical composition, reading, cycling and life-long-learning.
Read more about Stefan Boeykens