Search icon
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Unity for Architectural Visualization

You're reading from  Unity for Architectural Visualization

Product type Book
Published in Sep 2013
Publisher Packt
ISBN-13 9781783559060
Pages 144 pages
Edition 1st Edition
Languages
Author (1):
Stefan Boeykens Stefan Boeykens
Profile icon Stefan Boeykens

Summary


This chapter took our starting scene a big step further. Lighting is essential in architectural visualization and Unity provides several options to tweak and improve the visual quality of your scene.

While you can get quite far with the free version, lighting with the pro-version is more advanced with Area lights, Bounced lighting, and Sky lights to improve Lightmapping results. In addition, the full screen image effects give a more polished effect to the result. Luckily for the users of the free version, real-time hard shadows were added for Directional lights in Unity 4.2, which could be used in any architectural scene. But use them sparingly, when you need interactive lights.

The next chapter looks at navigation in our project, using character controllers.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €14.99/month. Cancel anytime}