Reader small image

You're reading from  Unity for Architectural Visualization

Product typeBook
Published inSep 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781783559060
Edition1st Edition
Languages
Tools
Right arrow
Author (1)
Stefan Boeykens
Stefan Boeykens
author image
Stefan Boeykens

Stefan Boeykens is a Belgian architect-engineer. Starting out as a professional architect in several offices, he returned to KU Leuven in 2000, at the Department of Architecture, for teaching and research, completing his PhD on Building Information Modelling in 2007. Stefan is an experienced researcher with a variety of IT skills. Aside from teaching BIM, he is mainly working as senior Innovation and BIM manager for the Belgian D-Studio, focusing on BIM middleware and consultancy. He is a frequent speaker at BIM-related events and is actively involved in BIM standardization groups, including CEN/TC 442 (Europe) and Belgian Technical Committees. He is father of three boys and enjoys musical composition, reading, cycling and life-long-learning.
Read more about Stefan Boeykens

Right arrow

Creating a custom Skybox


When you want to include a credible environment, you can use the Skybox tool. This looks like a large cube, with seamless texture maps of skies placed on the inner side. By setting it around the scene, it follows camera movements and appears as if the whole sky surrounds your scene. There is a default package included with Unity that you can use (Assets | Import Package | Skyboxes) that contains about nine examples. A Skybox can be activated in two places, as shown in the following screenshot. You can activate a default Skybox material in the render settings (Edit | Render Settings). You can also define a Skybox material for a particular camera, by adding the Skybox component to it (Component | Rendering | Skybox).

It is possible to create your own Skybox images in almost any rendering software. Define a camera and position it perfectly horizontal. Set its viewing angle at 90 degrees. Record a six frame animation, with the camera orientated to one of the six cardinal...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Unity for Architectural Visualization
Published in: Sep 2013Publisher: PacktISBN-13: 9781783559060

Author (1)

author image
Stefan Boeykens

Stefan Boeykens is a Belgian architect-engineer. Starting out as a professional architect in several offices, he returned to KU Leuven in 2000, at the Department of Architecture, for teaching and research, completing his PhD on Building Information Modelling in 2007. Stefan is an experienced researcher with a variety of IT skills. Aside from teaching BIM, he is mainly working as senior Innovation and BIM manager for the Belgian D-Studio, focusing on BIM middleware and consultancy. He is a frequent speaker at BIM-related events and is actively involved in BIM standardization groups, including CEN/TC 442 (Europe) and Belgian Technical Committees. He is father of three boys and enjoys musical composition, reading, cycling and life-long-learning.
Read more about Stefan Boeykens