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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Author (1)
Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Summary

This chapter provided a comprehensive understanding of the various interactions and locomotion features that can be used in VR experiences. By setting up a demo scene, we were able to explore different forms of interactions, such as ray, direct, gaze, snap, continuous, and teleportation. We also looked at how to incorporate haptic feedback, attach points, and socket interactors to enhance the realism and immersion of our VR experience. We now have a foundation we can build on that includes interacting with objects from a distance, interacting with them directly, changing the way we navigate virtual spaces, and much more. These are the core interactions that every VR experience should have and at this point, you should have a better understanding of how to use these interactions within your experiences. Remember that the key to VR development is a mix of planning features, adding components to GOs within the scene, and testing in the editor. With the basic foundations in place...

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian