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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Author (1)
Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Enabling post-processing in URP and HDRP

Compared to the built-in render pipeline, where you need to install a post-processing package and attach various components and layers, enabling post-processing in URP and HDRP is fairly straightforward. There is nothing you need to download. However, there may be a difference in what post-processing effects will be available for URP and HDRP.

To enable post-processing in both URP and HDRP, go through the following steps:

  1. In your scene, create a new Global Volume GO (right-click | Volume | Global Volume).
  2. In the Global Volume component, create a new profile.
  3. Select Add Override to choose what effect you wish to apply.

This is where URP and HDRP really shine because they allow you to create great effects with more fidelity and better performance than the built-in render pipeline.

In the next section, we will go over how to switch render pipelines for an existing project.

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian