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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Author (1)
Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Summary

VR experiences are very powerful and lend to great experiences. Using the Unity Editor to build these experiences unlocks heaps of creative potential for developers and consumers alike.

So far, we’ve covered the basics of Unity Hub and how to create a new project with a default template. If you want to explore all the other templates, you can. With our new project created, we installed the XR Interaction Toolkit and Interaction profiles for our desired device. We then created a VR scene with a ground plane and VR rig that can communicate with our headset.

With our simple scene, we can look around with our headsets on. We can’t move around in VR yet, but we took a big step in our VR development journey, and that is creating a VR scene that will run on a device. We can officially say we are a VR developer now because we achieved such a crucial milestone. Moving forward, we will be building off what we learned in this chapter to further enhance the VR scenes...

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian