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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Author (1)
Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Previsualizing a sequence

Previsualization is an important step in this animation production process because this is where we convert our animatic from a collection of 2D images into a rough draft rendered in 3D. This is what I like to call the gray-box phase of development because we get to visualize what is intended to be seen in 3D. This process can take a considerable amount of time because we are carving out all the movement, but once it’s done, applying unique animation clips becomes much easier and takes less time. To save ourselves the hassle, we can create primitives for our character GOs to use as placeholders. When we actually have our character models and animation clips, we can just place those in the locations as easily as we did when we converted our gray box to a kitbash scene.

To create placeholders for our animated characters, follow these steps:

  1. Create a GO and name it Main Character.
  2. Set the Y position to 1.
  3. Set the X position to -5.5 and...
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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian