Reader small image

You're reading from  Hands-On Game Development without Coding

Product typeBook
Published inNov 2018
Reading LevelBeginner
PublisherPackt
ISBN-139781789538335
Edition1st Edition
Languages
Tools
Right arrow
Author (1)
Lucas Bertolini
Lucas Bertolini
author image
Lucas Bertolini

Lucas Bertolini has 10+ years' experience as a video game software developer. He has worked on three major projects: for Pollux Ltd. (Hong Kong) as a game developer and designer; for Schell Games (Pittsburgh, US) where he moved and worked as a developer until the project was completed; and for Globant as a developer. He has worked in technical education for 5+ years and has taught a variety of programming courses. He is the cofounder of NGA and Bytenarchy Studios, both digital services development companies that use Unity as their main technology. Lucas has written Hands-On Game Development without Coding, available from Packt.
Read more about Lucas Bertolini

Right arrow

Tying reactions to events

Each event has the same visual appearance in the editor. If there are no reactions attached to the event, we will see the Inspector screen as follows:

If there are one or more reactions attached to it, we will see the following:

No matter the case, we can tie our own reactions to the event by clicking on the + button at the bottom right, or we can delete any of this by pressing the - button:

So now, I would like you to click on Ellen's prefab, and then add an Audio Source component to her. Audio Source, as the name suggests, is a audio clip player, which will let us reproduce any audio clip of the following formats:

Format Extension(s)
MPEG layer 3 .mp3
Ogg Vorbis .ogg
Microsoft Wave .wav
Audio Interchange File Format .aiff/.aif
Ultimate Soundtracker module .mod
Impulse Tracker module .it
Scream Tracker module .s3m
FastTracker...
lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Hands-On Game Development without Coding
Published in: Nov 2018Publisher: PacktISBN-13: 9781789538335

Author (1)

author image
Lucas Bertolini

Lucas Bertolini has 10+ years' experience as a video game software developer. He has worked on three major projects: for Pollux Ltd. (Hong Kong) as a game developer and designer; for Schell Games (Pittsburgh, US) where he moved and worked as a developer until the project was completed; and for Globant as a developer. He has worked in technical education for 5+ years and has taught a variety of programming courses. He is the cofounder of NGA and Bytenarchy Studios, both digital services development companies that use Unity as their main technology. Lucas has written Hands-On Game Development without Coding, available from Packt.
Read more about Lucas Bertolini