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You're reading from  .NET MAUI Projects - Third Edition

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Published inFeb 2024
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PublisherPackt
ISBN-139781837634910
Edition3rd Edition
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Authors (3):
Michael Cummings
Michael Cummings
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Michael Cummings

Michael Cummings is a Senior Development Engineer with Microsoft. He currently works on the Visual Studio tooling for building WPF, Xamarin.Forms, and .NET MAUI apps. He has experience as a developer and architect with concentrations in app development, design, deployment, and business process as it relates to technology. Michael has been a graphics and game programmer since the days of the TI99-4/A. He started the Boston XNA Developers Group. He has contributed to many open-source projects, including AXIOM, a .NET/Mono 3D rendering engine, and Planeshift, a 3D MMORPG. Michael also has experience with native game and graphics development (C++/DirectX) on Windows. Michael lives in Lexington, MA with his wife and their dog. When not working with technology he enjoys watching movies, trying out new recipes, and the occasional game of full-contact racquetball.
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Daniel Hindrikes
Daniel Hindrikes
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Daniel Hindrikes

Daniel Hindrikes is a developer and architect with a passion for developing mobile apps powered by the cloud. Daniel fell in love with Xamarin in the early days of Xamarin when he realized that he could use C# even for iOS and Android apps, and that he could share code with the Windows apps he was also building. But Daniel started to build mobile apps long before that, working on Android apps with Java and even Java ME apps (a long, long time ago). Daniel enjoys sharing his knowledge and can be found speaking at conferences, blogging, or recording the podcast, The Code Behind. Daniel works at the company tretton37 in Sweden and has experience working with both local and global customers.
Read more about Daniel Hindrikes

Johan Karlsson
Johan Karlsson
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Johan Karlsson

Johan Karlsson has been working with Xamarin since the days of MonoTouch and Mono for Android, and it all started with writing a game. He is a full-stack developer, currently focusing on mobile applications using Xamarin, but has in the past worked a lot with ASP.NET MVC, Visual Basic.NET (not proud), and C# in general. Also, he's created a whole bunch of databases in SQL Server over the years. Johan works at tretton37 in Sweden and has about 20 years' experience in the trade of assembling ones and zeros.
Read more about Johan Karlsson

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Project overview

Many apps can be made richer by adding a map and location services. In this project, we will build a location tracking app that we will call MeTracker. This app will track the position of the user and save it to an SQLite database so that we can visualize the result in the form of a heat map. To build this app, we will learn how to set up processes in the background on iOS, macOS, and Android. Luckily for us, the iOS and macOS implementations are identical; however, the Android implementation is very different. For the map, we will use the .NET MAUI Maps component and extend its functionality to build a heat map.

Due to the lack of Map support on Windows, and just for some variety, this chapter will use Visual Studio for Mac screenshots and references. If you don’t have a Mac, don’t worry; you can still complete the project for Android on your Windows development machine. If you need help with the steps, look at some of the earlier chapters for equivalent...

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.NET MAUI Projects - Third Edition
Published in: Feb 2024Publisher: PacktISBN-13: 9781837634910

Authors (3)

author image
Michael Cummings

Michael Cummings is a Senior Development Engineer with Microsoft. He currently works on the Visual Studio tooling for building WPF, Xamarin.Forms, and .NET MAUI apps. He has experience as a developer and architect with concentrations in app development, design, deployment, and business process as it relates to technology. Michael has been a graphics and game programmer since the days of the TI99-4/A. He started the Boston XNA Developers Group. He has contributed to many open-source projects, including AXIOM, a .NET/Mono 3D rendering engine, and Planeshift, a 3D MMORPG. Michael also has experience with native game and graphics development (C++/DirectX) on Windows. Michael lives in Lexington, MA with his wife and their dog. When not working with technology he enjoys watching movies, trying out new recipes, and the occasional game of full-contact racquetball.
Read more about Michael Cummings

author image
Daniel Hindrikes

Daniel Hindrikes is a developer and architect with a passion for developing mobile apps powered by the cloud. Daniel fell in love with Xamarin in the early days of Xamarin when he realized that he could use C# even for iOS and Android apps, and that he could share code with the Windows apps he was also building. But Daniel started to build mobile apps long before that, working on Android apps with Java and even Java ME apps (a long, long time ago). Daniel enjoys sharing his knowledge and can be found speaking at conferences, blogging, or recording the podcast, The Code Behind. Daniel works at the company tretton37 in Sweden and has experience working with both local and global customers.
Read more about Daniel Hindrikes

author image
Johan Karlsson

Johan Karlsson has been working with Xamarin since the days of MonoTouch and Mono for Android, and it all started with writing a game. He is a full-stack developer, currently focusing on mobile applications using Xamarin, but has in the past worked a lot with ASP.NET MVC, Visual Basic.NET (not proud), and C# in general. Also, he's created a whole bunch of databases in SQL Server over the years. Johan works at tretton37 in Sweden and has about 20 years' experience in the trade of assembling ones and zeros.
Read more about Johan Karlsson