Reader small image

You're reading from  Mathematica Data Visualization

Product typeBook
Published inSep 2014
Publisher
ISBN-139781783282999
Edition1st Edition
Right arrow
Author (1)
Nazmus Saquib
Nazmus Saquib
author image
Nazmus Saquib

Nazmus Saquib is a researcher at the MIT Media Lab in Cambridge, MA, where he works on data visualization, machine learning, and social computing projects. He has a bachelor's degree in Physics and a master's degree in Computational Engineering and Applied Mathematics. Saquib has been programming 3D games since middle school. As a result, he has developed and maintains a keen interest in game engines, graphics, and visualization. Throughout his academic years, he worked on a wide range of research projects, including acoustics, particle physics, augmented reality, social data mining, and uncertainty quantification. Saquib is also interested in the applications of creative computing in education and social welfare.
Read more about Nazmus Saquib

Right arrow

Deploying Mathematica visualizations


There are several ways in which we can deploy our visualizations and share them with people. We can save our Mathematica notebooks in the CDF format. Mathematica provides a free CDF player that can be downloaded to view Mathematica code and visualizations interactively. To deploy the system in your websites, you can subscribe to the webMathematica interface. Starting from Version 10, Mathematica will have an online interface that you can buy. The Wolfram Demonstrations site also provides a way to host our notebooks online. Details of preparing a notebook to upload in this site can be found in the documentation.

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Mathematica Data Visualization
Published in: Sep 2014Publisher: ISBN-13: 9781783282999

Author (1)

author image
Nazmus Saquib

Nazmus Saquib is a researcher at the MIT Media Lab in Cambridge, MA, where he works on data visualization, machine learning, and social computing projects. He has a bachelor's degree in Physics and a master's degree in Computational Engineering and Applied Mathematics. Saquib has been programming 3D games since middle school. As a result, he has developed and maintains a keen interest in game engines, graphics, and visualization. Throughout his academic years, he worked on a wide range of research projects, including acoustics, particle physics, augmented reality, social data mining, and uncertainty quantification. Saquib is also interested in the applications of creative computing in education and social welfare.
Read more about Nazmus Saquib