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You're reading from  Learning Vulkan

Product typeBook
Published inDec 2016
Reading LevelBeginner
PublisherPackt
ISBN-139781786469809
Edition1st Edition
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Author (1)
Parminder Singh
Parminder Singh
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Parminder Singh

Parminder Singh is a computation graphics engineer with Blackmagic Design, Singapore. He has been working and developing graphic applications in the fields of network simulations, geo-modeling, navigation, automotive, infotainment systems, image processing, and post-production for the past decade. His research interests include GPU programming for scalable graphics and compute applications, porting, and performance optimization techniques. He is a Vulkan, Metal and OpenGL ES trainer and has also authored OpenGL ES 3.0 Cookbook, Packt. His hobbies include traveling, light cooking, and spending quality time with his baby girl. Feel free to connect Parminder at https://www.linkedin.com/in/parmindersingh18 or you can reach him at http://openglescookbook.com.
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Setting up our first project with CMake


CMake is a build process management tool that works in an operating system in a compiler-independent manner. It makes use of CMakeLists.txt to build project solutions. In this section, we will learn the process of building a CMake file for our first Vulkan application. Refer to the following instructions to understand the creation of this configuration file (CMakeLists.txt):

  1. Create an empty CMakeLists.txt file as per the specified folder structure convention, that is, chapter_3 > Sample Name > CMakeLists.txt. For the purpose of ensuring compatibility across different CMake versions, you need to specify the minimum supported version. If the current version of CMake happens to be lower than the specified one, then it will stop building the solution. The minimum supported version of CMake is specified with cmake_minimum_required. The following is the code from the CMakeList.txt file:

          cmake_minimum_required(VERSION 3.7.1)
  2. Specify the necessary...

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Learning Vulkan
Published in: Dec 2016Publisher: PacktISBN-13: 9781786469809

Author (1)

author image
Parminder Singh

Parminder Singh is a computation graphics engineer with Blackmagic Design, Singapore. He has been working and developing graphic applications in the fields of network simulations, geo-modeling, navigation, automotive, infotainment systems, image processing, and post-production for the past decade. His research interests include GPU programming for scalable graphics and compute applications, porting, and performance optimization techniques. He is a Vulkan, Metal and OpenGL ES trainer and has also authored OpenGL ES 3.0 Cookbook, Packt. His hobbies include traveling, light cooking, and spending quality time with his baby girl. Feel free to connect Parminder at https://www.linkedin.com/in/parmindersingh18 or you can reach him at http://openglescookbook.com.
Read more about Parminder Singh