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Hands-On Unity 2022 Game Development - Third Edition

Hands-On Unity 2022 Game Development: Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible, Third Edition

By Nicolas Alejandro Borromeo
$35.99 $24.99
Book Oct 2022 712 pages 3rd Edition
eBook
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Print
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eBook
$35.99 $24.99
Print
$44.99
Subscription
$15.99 Monthly

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Product Details


Publication date : Oct 31, 2022
Length 712 pages
Edition : 3rd Edition
Language : English
ISBN-13 : 9781803236919
Category :
toc View table of contents toc Preview Book toc Download Code

Key benefits

  • Create the game prototype and learn the fundamentals of Unity editor to build scenes, objects and import objects
  • Add interactivity, win/lose conditions, sound, graphics and artificial intelligence using C# and visual scripting
  • Improve the game graphics, user interface, add visual effects and animations using Animator, Cinemachine, and Timeline

Description

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity). Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world. If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.

What you will learn

Build a game prototype that includes gameplay, player and non-player characters, assets, animations, and more Set up and navigate the game engine to dive into the Unity Editor and discover unique and new features released in 2022 Learn both C# and Visual Scripting to customize player movements, the user interface, and game physics Apply shaders to improve your game graphics using Shader Graph and Universal Render Pipeline (URP) Create win-lose conditions for the game by using design patterns such as Singleton and Event Listeners Implement Game AI to build a fully functional enemy capable of detecting and attacking the player Debug, test, optimize, and create an executable version of the game to share with your friends

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Oct 31, 2022
Length 712 pages
Edition : 3rd Edition
Language : English
ISBN-13 : 9781803236919
Category :

Table of Contents

23 Chapters
Preface Packt Packt
Creating a Unity Project Packt Packt
Editing Scenes and Game Objects Packt Packt
Grayboxing with Terrain and ProBuilder Packt Packt
Importing and Integrating Assets Packt Packt
Introduction to C# and Visual Scripting Packt Packt
Implementing Movement and Spawning Packt Packt
Physics Collisions and Health System Packt Packt
Win and Lose Conditions Packt Packt
Implementing Game AI for Building Enemies Packt Packt
Materials and Effects with URP and Shader Graph Packt Packt
Visual Effects with Particle Systems and Visual Effect Graph Packt Packt
Lighting Using the Universal Render Pipeline Packt Packt
Full-Screen Effects with Post-Processing Packt Packt
Sound and Music Integration Packt Packt
User Interface Design Packt Packt
Creating a UI with the UI Toolkit Packt Packt
Creating Animations with Animator, Cinemachine, and Timeline Packt Packt
Optimization with Profiler, Frame Debugger, and Memory Profiler Packt Packt
Generating and Debugging an Executable Packt Packt
Augmented Reality in Unity Packt Packt
Other Books You May Enjoy Packt Packt
Index Packt Packt

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