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You're reading from  Learning AWS Lumberyard Game Development

Product typeBook
Published inOct 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781786460868
Edition1st Edition
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Dr. Edward Lavieri
Dr. Edward Lavieri
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Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri

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Audio options


There are several ways we can add audio to our Lumberyard games: Audio triggers, ambient or background audio, and sound effects. We will take a look at these three methods next.

Audio triggers

Our next task is to add an Audio Trigger Spot to the level. Here are the steps:

  1. In the RollupBar, select Objects | Audio | AudioTriggerSpot:

  2. Next, click the Entity: AudioTriggerSpot bar from the RollupBar to your level. Clicking in the Viewport adds an Audio Trigger to the level. You can review the settings in the RollupBar and edit the script using the Edit Script button. If you do not see the Edit Script button, click the Entity:AudioTriggerSpot bar.

Ambient (background) audio

We can add ambient or background sounds to our Lumberyard games. To do this, we will identify an area in the game where the audio can be heard. There are fade levels associated with ambient sounds, so the closer the player gets to the identified area, the louder the sound level will be:

  1. Our first step is to define a...

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Learning AWS Lumberyard Game Development
Published in: Oct 2016Publisher: PacktISBN-13: 9781786460868

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri