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Building an FPS Game with Unity

You're reading from  Building an FPS Game with Unity

Product type Book
Published in Oct 2015
Publisher
ISBN-13 9781782174806
Pages 326 pages
Edition 1st Edition
Languages

Table of Contents (18) Chapters

Building an FPS Game with Unity
Credits
Foreword
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started on an FPS 2. Building Custom Weapons 3. Prototyping Levels with Prototype 4. Creating Exterior Environments 5. Building Encounters 6. Breathing Life into Levels 7. Adding Polish with ProBuilder 8. Creating a Custom GUI 9. Finalizing Our Project Index

Summary


At this point, we now have our levels in place and ready to publish! Specifically, we learned about upgrading from Prototype to ProBuilder, creating materials, working with ProBuilder to place materials and UVs, and meshing your levels

With that in mind, in the next chapter we will learn how to customize the GUI of our game and add a main menu for us to start and exit our project!

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