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Building an FPS Game with Unity

You're reading from  Building an FPS Game with Unity

Product type Book
Published in Oct 2015
Publisher
ISBN-13 9781782174806
Pages 326 pages
Edition 1st Edition
Languages

Table of Contents (18) Chapters

Building an FPS Game with Unity
Credits
Foreword
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started on an FPS 2. Building Custom Weapons 3. Prototyping Levels with Prototype 4. Creating Exterior Environments 5. Building Encounters 6. Breathing Life into Levels 7. Adding Polish with ProBuilder 8. Creating a Custom GUI 9. Finalizing Our Project Index

Summary


Hopefully, you've enjoyed taking the first few steps toward becoming an FPS game developer with Unity! In this chapter, we learned how to create a project inside Unity 5. We then learned how to create an account and navigate the Unity Asset Store. After this, we learned about UFPS and Prototype and installed them. Finally, we touched upon file organization and customized Unity's layout.

In the next chapter, we will delve deeper into using Unity Editor and UFPS by creating our own custom weapons!

You have been reading a chapter from
Building an FPS Game with Unity
Published in: Oct 2015 Publisher: ISBN-13: 9781782174806
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