Reader small image

You're reading from  Gamification for Product Excellence

Product typeBook
Published inSep 2023
PublisherPackt
ISBN-139781837638383
Edition1st Edition
Right arrow
Authors (2):
Mike Hyzy
Mike Hyzy
author image
Mike Hyzy

Mike Hyzy is a highly experienced product strategist and principal consultant with a proven track record of delivering results. Throughout his career, he has demonstrated exceptional leadership skills, guiding cross-functional teams to successful product launches and driving growth for his clients. With a deep understanding of the product development landscape, Mike is known for his ability to develop and execute effective product strategies, bringing innovative products to market. Mike holds key certifications, including an NPDP certification from the Product Development and Management Association, a CSPO certification from the Scrum Alliance, and a Foresight Practitioner certification from the Institute for the Future.
Read more about Mike Hyzy

Bret Wardle
Bret Wardle
author image
Bret Wardle

Bret Wardle is an advocate for the convergence of design psychology in games and software. This includes concepts such as understanding similarities between professional e-sport players and software power users and studying the societal changes invoked by using “hi-scores” in e-commerce platforms. He finds joy in implementing these findings to make products and experiences people love to use! He started his career as a game designer and has since moved over to primarily software and product design. Bret has worked within organizations as large as Electronic Arts, and as small as two-person start-ups. Bret is Nielsen Norman Group Masters certified, as well as holding a PMC-V certification from the Pragmatic Institute.
Read more about Bret Wardle

View More author details
Right arrow

Implementing Your Gamification

This chapter delves into the crucial aspects of implementing and testing a gamification strategy within a product. The process begins with building and testing your prototype and gamification assumptions on a group of dedicated champion users. Their feedback and insights help refine the gamification elements before integrating them seamlessly into the product’s user experience.

The performance of the gamification strategy is then measured and analyzed using key performance indicators (KPIs) to understand its impact on the user experience. This data-driven analysis plays a pivotal role in making informed decisions about the future of the product and its gamification features.

Continual improvement lies at the heart of the gamification strategy. The strategy is fine-tuned through regular monitoring and iteration to ensure its long-term success and relevance to the target audience. This iterative approach is crucial in meeting the evolving needs...

Decoding your gamification

Once you have established your strategy and come to understand your users’ needs, you enter the execution phase of your gamification project. Here, it’s essential to consider the specific circumstances you may encounter. This process has two distinct paths: enhancing an existing product with gamified features or creating a brand-new product. Additionally, the context of your organization, whether a large international corporation or a small start-up, will influence the level of autonomy, systems engineering, budget, resources, team size, and methodologies at your disposal.

For those involved in building a new product, whether gamification is the primary focus or a complementary element, there will likely be increased pressure to quickly bring the product to market and attract a user base. In such a scenario, efficiency becomes critical:

  1. Continuously question the necessity of each feature, asking yourself whether it is vital for driving...

Product and feature launch

Launching a product or introducing a new feature within an existing product is critical for any organization. It represents the culmination of tireless efforts, extensive research, and meticulous planning. However, it is essential to recognize that the launch process can differ significantly depending on whether you are introducing an entirely new product to the market or unveiling a new feature within an existing offering. We will touch on the intricacies of product launches and new feature rollouts, shedding light on the key differences and providing insights into the best practices for each scenario. We will navigate the product launch journey together and equip you with the knowledge and strategies necessary to make a powerful impact in the market. You can find more about go-to-market launches in Chapter 9.

The full product launch

You introduce a new offering to the market when embarking on a full product launch. This process involves a comprehensive...

Setting up tools to track performance

As data-driven product leaders, it is crucial to establish robust tracking tools to monitor your product’s performance. Tracking various aspects of the user experience enables you to gain valuable insights and assess the effectiveness of your technology. While a wide range of analytics tools is available, we will highlight some popular options. Please note that this list is not exhaustive but serves as a starting point for your exploration. For more comprehensive information on analytics tools, consult additional resources or consider building your own analytics platform, albeit at a significant investment.

  • Google Analytics: A widely used web analytics tool that provides detailed insights into user behavior, acquisition, engagement, and more
  • Adobe Analytics: An enterprise-level analytics solution that offers comprehensive tracking, reporting, and advanced analytics capabilities
  • Mixpanel: A powerful analytics platform that...

Making data-driven decisions

Data. Data. Data. There’s so much of it out there and so many different kinds. Structured, unstructured, semi-structured, and big data! Where to start? Let’s start with why. Why are we using data? To gain insight. What do we need insight for? To see how our product performs with the people using it. How do we know what the people are doing and whether they like our product? Experience is the data we will target. We previously covered how to set up your analytics platform, so let’s jump into the data you want to read and what it means.

User acquisition

First, you want to learn how people learned about your product and started using it. Usage is vital information to judge the effectiveness of your GTM plan and product marketing. To understand user acquisition, you need to explore the following:

General

  • New daily, weekly, and monthly active users (DAU, WAU, MAU): Measure the number of unique new users who actively engage...

Creating a process of continual improvement

A great product leader is always on a journey of continuous improvement. The long road includes personal growth, skill development, and enhancing the product they are responsible for. As discussed in Chapter 2, product management operates at the intersection of user needs, business goals, and technological advancements. These three dimensions constantly evolve, requiring product managers to adapt and improve their approach.

In the business realm, there will constantly be changing demands, shifts in leadership, market fluctuations, and other external factors. Staying attuned to these changes and being agile in responding to new demands and opportunities is essential. Similarly, technology is ever-evolving, with advancements such as faster processing, smaller chips, and emerging technologies such as artificial intelligence and quantum computing. Keeping up with these technological developments enables product managers to leverage the latest...

Summary

In conclusion, implementing gamification in your product requires careful planning, iterative development, and a strong focus on user feedback. Whether working with an existing product or creating a new one, the principles and strategies discussed in this chapter can guide you toward successful implementation.

First and foremost, understanding the differences between handing off a new product and enhancing an existing one is crucial. Each scenario presents its own set of challenges and considerations. When managing and selecting engineers for your team, ensure that you have a diverse and skilled group who can work collaboratively to bring your gamified product to life.

Selecting the appropriate sprint length that aligns with your team’s capabilities and preferences is vital. Lay out transparent processes and systems connectivity within your team to foster effective communication and coordination throughout the development cycle.

Once your strategy design and...

lock icon
The rest of the chapter is locked
You have been reading a chapter from
Gamification for Product Excellence
Published in: Sep 2023Publisher: PacktISBN-13: 9781837638383
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
undefined
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime

Authors (2)

author image
Mike Hyzy

Mike Hyzy is a highly experienced product strategist and principal consultant with a proven track record of delivering results. Throughout his career, he has demonstrated exceptional leadership skills, guiding cross-functional teams to successful product launches and driving growth for his clients. With a deep understanding of the product development landscape, Mike is known for his ability to develop and execute effective product strategies, bringing innovative products to market. Mike holds key certifications, including an NPDP certification from the Product Development and Management Association, a CSPO certification from the Scrum Alliance, and a Foresight Practitioner certification from the Institute for the Future.
Read more about Mike Hyzy

author image
Bret Wardle

Bret Wardle is an advocate for the convergence of design psychology in games and software. This includes concepts such as understanding similarities between professional e-sport players and software power users and studying the societal changes invoked by using “hi-scores” in e-commerce platforms. He finds joy in implementing these findings to make products and experiences people love to use! He started his career as a game designer and has since moved over to primarily software and product design. Bret has worked within organizations as large as Electronic Arts, and as small as two-person start-ups. Bret is Nielsen Norman Group Masters certified, as well as holding a PMC-V certification from the Pragmatic Institute.
Read more about Bret Wardle