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Unity 2022 Mobile Game Development - Third Edition

You're reading from  Unity 2022 Mobile Game Development - Third Edition

Product type Book
Published in Jun 2023
Publisher Packt
ISBN-13 9781804613726
Pages 480 pages
Edition 3rd Edition
Languages
Author (1):
John P. Doran John P. Doran
Profile icon John P. Doran

Table of Contents (21) Chapters

Preface 1. Part 1: Gameplay/Development Setup
2. Chapter 1: Building Your Game 3. Chapter 2: Project Setup for Android and iOS Development 4. Part 2: Mobile-Specific Features
5. Chapter 3: Mobile Input/Touch Controls 6. Chapter 4: Resolution-Independent UI 7. Chapter 5: Advanced Mobile UI 8. Chapter 6: Implementing In-App Purchases 9. Chapter 7: Advertising Using Unity Ads 10. Chapter 8: Integrating Social Media into Our Project 11. Part 3: Game Feel/Polish
12. Chapter 9: Keeping Players Involved with Notifications 13. Chapter 10: Using Unity Analytics 14. Chapter 11: Remote Config 15. Chapter 12: Improving Game Feel 16. Chapter 13: Building a Release Copy of Our Game 17. Chapter 14: Submitting Games to App Stores 18. Chapter 15: Augmented Reality 19. Index 20. Other Books You May Enjoy

Setting up the project

Now that we have our goals in mind, let’s start building our project:

  1. To get started, open Unity Hub on your computer.
  2. From startup, we’ll opt to create a new project by clicking on the New button.
  3. Next, under Project Name, put in a name (I have chosen MobileDev), and under Templates, make sure that 3D is selected. Afterward, click on CREATE and wait for Unity to load up:
Figure 1.1 – Creating a 3D project

Figure 1.1 – Creating a 3D project

  1. After it’s finished, you’ll see the Unity Editor pop up for the first time:
Figure 1.2 – The Unity Editor

Figure 1.2 – The Unity Editor

  1. If your layout doesn’t look the same as in the preceding screenshot, go to the top-right section of the toolbar and select the drop-down menu there that reads Layout. From there, select Default from the options presented:
Figure 1.3 – The Layout button

Figure 1.3 – The Layout button

We now have opened Unity for the first time and have the default layout displayed!

Tip

If this is your first time working with Unity, then I highly recommend that you read the Unity’s interface section of the Unity Manual, which you can access at https://docs.unity3d.com/Manual/UsingTheEditor.html.

Now that we have Unity open, we can actually start building our project.

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