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You're reading from  Unity 2022 Mobile Game Development - Third Edition

Product typeBook
Published inJun 2023
Reading LevelIntermediate
PublisherPackt
ISBN-139781804613726
Edition3rd Edition
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Author (1)
John P. Doran
John P. Doran
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John P. Doran

John P. Doran is a passionate and seasoned Technical Game Designer, Software Engineer, and Author who is based in Incheon, South Korea. His passion for game development began at an early age. He later graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design. For over a decade, John has gained extensive hands-on expertise in game development working in various roles ranging from game designer to lead UI programmer working in teams consisting of just himself to over 70 people in student, mod, and professional game projects including working at LucasArts on Star Wars: 1313. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 10 books pertaining to game development. John is currently a Technical Game Design Instructor at George Mason University Korea. Prior to his present ventures, he was an award-winning videographer.
Read more about John P. Doran

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Setting up the project

Now that we have our goals in mind, let’s start building our project:

  1. To get started, open Unity Hub on your computer.
  2. From startup, we’ll opt to create a new project by clicking on the New button.
  3. Next, under Project Name, put in a name (I have chosen MobileDev), and under Templates, make sure that 3D is selected. Afterward, click on CREATE and wait for Unity to load up:
Figure 1.1 – Creating a 3D project

Figure 1.1 – Creating a 3D project

  1. After it’s finished, you’ll see the Unity Editor pop up for the first time:
Figure 1.2 – The Unity Editor

Figure 1.2 – The Unity Editor

  1. If your layout doesn’t look the same as in the preceding screenshot, go to the top-right section of the toolbar and select the drop-down menu there that reads Layout. From there, select Default from the options presented:
Figure 1.3 – The Layout button

Figure 1.3 – The Layout button

We now have opened Unity for the first time and have the default layout displayed!

Tip

If this is your first time working with Unity, then I highly recommend that you read the Unity’s interface section of the Unity Manual, which you can access at https://docs.unity3d.com/Manual/UsingTheEditor.html.

Now that we have Unity open, we can actually start building our project.

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Author (1)

author image
John P. Doran

John P. Doran is a passionate and seasoned Technical Game Designer, Software Engineer, and Author who is based in Incheon, South Korea. His passion for game development began at an early age. He later graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design. For over a decade, John has gained extensive hands-on expertise in game development working in various roles ranging from game designer to lead UI programmer working in teams consisting of just himself to over 70 people in student, mod, and professional game projects including working at LucasArts on Star Wars: 1313. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 10 books pertaining to game development. John is currently a Technical Game Design Instructor at George Mason University Korea. Prior to his present ventures, he was an award-winning videographer.
Read more about John P. Doran