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You're reading from  Unity Game Development Essentials

Product typeBook
Published inOct 2009
Reading LevelIntermediate
PublisherPackt
ISBN-139781847198181
Edition1st Edition
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Will Goldstone
Will Goldstone
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Will Goldstone

Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites http://www.unity3dstudent.com and http://learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.
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Build Settings


In Unity, go to File | Build Settings now, and take a look at the options you have. You should see the various options mentioned previously:

In the Build Settings, Mac builds are marked by the prefix OS X — the current generation of operating system. The Mac builds also give you various options, as there are different generations of Mac computer to consider — the older generation, running on the PowerPC processor, and the current generation built around Intel processors. The Universal Binary setting will build an OS X binary that runs on both the older PowerPC systems as well as the new Intel systems. This results in a larger file, as you are effectively including two copies of your game in one application.

In our example, the Build Settings show the list of scenes we have added to our project so far, beginning with the Menu scene. It is important to have the first scene you'd like your player to see as the first item in the Scenes to build list. If your menu or first scene...

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Unity Game Development Essentials
Published in: Oct 2009Publisher: PacktISBN-13: 9781847198181

Author (1)

author image
Will Goldstone

Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites http://www.unity3dstudent.com and http://learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.
Read more about Will Goldstone