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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Testing in the Editor

Testing your experiences is an important part of the development process because it allows you to try the experience as a user and see firsthand what works and what doesn’t. In this section, we will discuss how to test our VR experience within the Unity Editor. This process is only available for Windows OS. If you are developing on Mac or Linux, you can only test experiences on the device, not in the Editor.

You can test in the Editor by connecting your headset (Oculus Quest 2) directly to your computer. When you connect your device, a popup will appear. Select Allow. You will be asked to set up your floor height and VR boundaries. If you have not already, enable Oculus Link:

Figure 2.17 – Final VR_Basics_000 scene running in play mode

Figure 2.17 – Final VR_Basics_000 scene running in play mode

Press play to run the scene in VR (Figure 2.17), and put on your headset. You should be in the scene you built in Unity at this point. Both hands should appear as rods when you move...

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian