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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Author (1)
Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Adding animation clips to our timeline

Now that we have imported our 3D models, we need to add the animated files we downloaded from Mixamo. This process is slightly different from importing 3D model characters into Unity, as we need to focus on the animations rather than the materials included in the .fbx files we import. We will follow the same process we did for the 3D models by creating custom humanoid rigs for the animations we intend to use on our characters in Unity. Then, we will move to the Animation tab to make them work efficiently.

To set up our animation files for the animated scene, follow these steps:

  1. In the Character Animation folder, select the breathing idle animation.
  2. Set the Animation Type dropdown menu to Humanoid.
  3. Set the Avatar Definition dropdown menu to Create from this Model.
  4. Click Apply to save the changes.
  5. Go to the Animation tab.
  6. Set Animation compression to Optimal.
  7. Enable Loop time.
  8. Click Apply to save the changes...
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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian