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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Author (1)
Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Creating and controlling a bouncing basketball

Creating a bouncing ball requires a variety of different systems in Unity. Whether it’s the physics system, the C system, the scripting render pipeline, the animation system, or even the XR interaction toolkit, all of these things have to work together with your coordination in order to have a successfully bouncing ball that you can dribble down the sidewalk. This is a very simple implementation, but it’s very effective because through this, you can add different object-to-object interactions, and you can make them continuously and directly interact with objects using your hand controllers. Bouncing a ball may appear deceptively simple, yet in the realm of VR, it proves to be a challenging endeavor. As we strive to simulate real-world physics within the virtual realm, we come to appreciate the intricate coordination required to achieve realistic ball bouncing. Often taken for granted in reality, the interaction between objects...

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian