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You're reading from  Enhancing Virtual Reality Experiences with Unity 2022

Product typeBook
Published inNov 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804619537
Edition1st Edition
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Steven Antonio Christian
Steven Antonio Christian
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Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian

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Creating portals with colliders and events

Using colliders and Unity Events to create portals that teleport the player to other locations on the map is important for VR development because it enables seamless and immersive navigation within the virtual environment. By using colliders to trigger Unity Events when the player enters a specific area, we can create a mechanism for teleporting the player to another part of the map instantly. This can help to eliminate motion sickness and other discomforts associated with traditional movement in VR, such as joystick-based locomotion or teleporting through menus.

Portals can also be used to create interesting and engaging puzzles, challenges, and experiences in VR. For example, a puzzle game could require the player to find and activate several portals to unlock the final challenge. Or an adventure game could use portals to transport the player to different worlds, environments, or dimensions. Additionally, portals can help to save time...

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Enhancing Virtual Reality Experiences with Unity 2022
Published in: Nov 2023Publisher: PacktISBN-13: 9781804619537

Author (1)

author image
Steven Antonio Christian

Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
Read more about Steven Antonio Christian