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Flash Multiplayer Virtual Worlds

You're reading from  Flash Multiplayer Virtual Worlds

Product type Book
Published in Aug 2010
Publisher Packt
ISBN-13 9781849690362
Pages 412 pages
Edition 1st Edition
Languages

Table of Contents (18) Chapters

Flash Multiplayer Virtual Worlds
Credits
About the Author
About the Reviewers
1. Preface
1. Developing Flash Virtual World 2. Installing the Servers 3. Getting Familiar with SmartFoxServer 4. Creating Map and Ground in Isometric View 5. Creating Avatars 6. Walking Around the World 7. Creating Buildings and Environments in the Virtual World 8. Creating an Inventory System 9. Communicating with Other Players 10. Interacting with NPC 11. Designing Quests 12. Social Community 13. Deploying and Maintaining Flash Virtual World

Existing virtual world games


There are several existing virtual worlds running successfully. Some of them are Flash-based and some are not. We will introduce them here so that we can give them a try and get some inspiration before starting our virtual world design and development.

Club Penguin

Club penguin (http://www.clubpenguin.com/) is a successful story of Flash multiplayer virtual world with SmartFoxServer as backend. It is a kind of casual game virtual world where players explore in a small town and play multiplayer mini games with each other. It can be a good example of what Flash with socket server can do.

Mole

Mole (http://www.51mole.com/) is one of the largest Flash online virtual worlds in China now. It is a casual virtual world game in which players play mini games and some casual quests inside the world. It targets children whose age ranges from 6 to 14. According to a 2010 document, the mole virtual world has a record of 450K peak concurrent players.

Dofus

Dofus (http://www.dofus.com/) is a Flash massive multiplayer online role playing game developed by Ankama from France. Players play against monsters in the virtual world to gain experiences to level up and earn points to buy equipment. Dofus in one of the most successful Flash virtual worlds and has 30 million registered players and 250K peak concurrent connections in 2010.

World of Warcraft

As one of the best-selling virtual world communities, it is worth taking a trial at this game. World of Warcraft (http://www.worldofwarcraft.com/), also referred as WoW, is a kind of serious game play virtual world that contains a huge worldview and complicated story.

Club Penguin, Mole, and Dofus are Flash virtual worlds but World of Warcraft is not. It is developed in LUA, a scripting language, and C++. WoW is a very huge 3D virtual world that contains over 7000 quests and 40,000 non-player characters. The 3D environment with large graphic assets exceeds the limit that Flash player can handle. According to a document from Blizzard, the company behind WoW, in 2009, the World of Warcraft ran on over 13,000 server instances.

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Flash Multiplayer Virtual Worlds
Published in: Aug 2010 Publisher: Packt ISBN-13: 9781849690362
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