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You're reading from  Learn Three.js - Third Edition

Product typeBook
Published inAug 2018
Reading LevelIntermediate
PublisherPackt
ISBN-139781788833288
Edition3rd Edition
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Jos Dirksen
Jos Dirksen
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Jos Dirksen

Jos Dirksen has worked as a software developer and architect for almost two decades. He has a lot of experience in many technologies, ranging from backend technologies, such as Java and Scala, to frontend development using HTML5, CSS, JavaScript, and Typescript. Besides working with these technologies, Jos regularly speaks at conferences and likes to write about new and interesting technologies on his blog. He also likes to experiment with new technologies and see how they can best be used to create beautiful data visualizations. Previously, Jos has worked in many different roles in the private and public sectors, ranging from private companies such as ING, ASML, Malmberg, and Philips to organizations in the public sector, such as the Department of Defense and the Port of Rotterdam.
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Working with sprite maps

At the beginning of this chapter, we used a THREE.Sprite object to render single particles with the THREE.CanvasRenderer and the THREE.WebGLRenderer. These sprites were positioned somewhere in the 3D world, and their size was based on the distance from the camera (this is also sometimes called billboarding). In this section, we'll show an alternative use of the THREE.Sprite object. We'll show you how you can use THREE.Sprite to create a layer similar to a head-up display (HUD) for your 3D content using an extra THREE.OrthographicCamera instance. We will also show you how to select the image for a THREE.Sprite object using a sprite map.

As an example, we're going to create a simple THREE.Sprite object that moves from left to right over the screen. In the...

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Learn Three.js - Third Edition
Published in: Aug 2018Publisher: PacktISBN-13: 9781788833288

Author (1)

author image
Jos Dirksen

Jos Dirksen has worked as a software developer and architect for almost two decades. He has a lot of experience in many technologies, ranging from backend technologies, such as Java and Scala, to frontend development using HTML5, CSS, JavaScript, and Typescript. Besides working with these technologies, Jos regularly speaks at conferences and likes to write about new and interesting technologies on his blog. He also likes to experiment with new technologies and see how they can best be used to create beautiful data visualizations. Previously, Jos has worked in many different roles in the private and public sectors, ranging from private companies such as ING, ASML, Malmberg, and Philips to organizations in the public sector, such as the Department of Defense and the Port of Rotterdam.
Read more about Jos Dirksen