While the basic UI elements are available, to do anything interesting (such as customizing buttons), a custom renderer has to be created. These are covered fully in Chapter 6, A View to a Kill, which deals with the user experience, as well as other places within the book.
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You're reading from Cross-platform UI Development with Xamarin.Forms
Paul Johnson has been writing software since the early 1980s on machines ranging from the ZX81 and servers to his trusty Mac, and has used more languages than he can remember. He is a qualified scuba diver and college lecturer. Paul lives with his wife, kids, and pets, and listens to an inordinate amount of rock and metal on Primordial Radio. This is his third book for Packt.
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Paul Johnson has been writing software since the early 1980s on machines ranging from the ZX81 and servers to his trusty Mac, and has used more languages than he can remember. He is a qualified scuba diver and college lecturer. Paul lives with his wife, kids, and pets, and listens to an inordinate amount of rock and metal on Primordial Radio. This is his third book for Packt.
Read more about Paul Johnson