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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Developing our model layer


Since we have a good idea of what the application is, the next step is to develop the business objects or model layer of this application. Let's start out by defining a few classes that would contain the data to be used throughout the app. It is recommended, for the sake of organization, to add these to a Models folder in your project.

Let's begin with a class representing a user. The class can be created as follows:

public class User 
{ 
  //NOTE: we will treat this as a unique name 
  public string Name { get; set; } 
 
  //NOTE: we'll try to use this in a secure way 
  public string Password { get; set; } 
} 

Pretty straightforward so far; let's move on to create classes representing a conversation and a message as follows:

public class Conversation 
{ 
  public string Id { get; set; } 
 
  public string UserName { get; set; } 
} 
 
public class Message 
{ 
  public string Id ...
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