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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Summary


In this chapter, we learned about the MVVM design pattern and how it can be used to better architect cross-platform applications. We compared several project organization strategies for managing a Xamarin Studio solution containing both iOS and Android projects. We went over portable class libraries as the preferred option for sharing code and how to use preprocessor statements as a quick and dirty way to implement platform-specific code.

After completing this chapter, you should be up to speed with several techniques for sharing code between iOS and Android applications using Xamarin Studio. Using the MVVM design pattern will help you separate your shared code and code that is platform specific. We also covered several options for setting up cross-platform Xamarin solutions. You should also have a firm understanding of using the dependency injection and Inversion of Control to give your shared code access to the native APIs on each platform. In our next chapter, we will begin with...

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