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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Understanding the architecture behind Xamarin.Forms


Getting started with Xamarin.Forms is very easy, but it is always good to look behind the scenes to understand how everything is put together. In the earlier chapters of this book, we created a cross-platform application using native iOS and Android APIs directly. Certain applications are much more suited for this development approach, so understanding the difference between a Xamarin.Forms application and a classic Xamarin application is important when choosing what framework is best suited for your app.

Xamarin.Forms is an abstraction over the native iOS and Android APIs that you can call directly from C#. So, Xamarin.Forms is using the same APIs you would in a classic Xamarin application, while providing a framework that allows you to define your UIs in a cross-platform way. An abstraction layer such as this is in many ways a very good thing, because it gives you the benefit of sharing the code driving your UI as well as any backend C...

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