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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Setting up a shared project


To understand each option completely and what situations call for, let's define a solution structure for both shared projects and portable class libraries. Let's use the product search example from earlier in the chapter and set up a solution for each approach.

To set up a shared project, perform the following steps:

  1. Open Xamarin Studio and start a new solution.

  2. Select a new Single View App under the Multiplatform | App section.

  3. Name the app ProductSearch, and select Use Shared Library.

  4. Complete this new project wizard and Xamarin Studio will generate three projects: ProductSearch, ProductSearch.Droid, and ProductSearch.iOS.

  5. Add the Product, ProductRepository, and ProductViewModel classes to the ProductSearch project from earlier in this chapter. You will need to add using System.Threading.Tasks; and using System.Linq; where needed.

  6. Click on Build | Build All from the menu at the top to double-check everything, and you have successfully set up a cross-platform solution...

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