Q1. Static Variables are...
A. Hidden variables for static objects
B. Shared variables across all instances of a class
C. Protected variables
D. Constants
Q2. The profiler is useful for...
A. Pausing gameplay
B. Identifying performance issues
C. Removing Objects
D. Checking audio levels
Q3. UI Objects are useful for...
A. Creating interface elements
B. Making animations
C. Sorting objects by name
D. Editing mesh objects
Q4. The Collision Matrix lets you
A. Prevent groups of objects colliding
B. Make objects collide
C. Removes all collisions
D. Activates low quality collisions