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You're reading from  Learning C# by Developing Games with Unity - Seventh Edition

Product typeBook
Published inNov 2022
Reading LevelBeginner
PublisherPackt
ISBN-139781837636877
Edition7th Edition
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Author (1)
Harrison Ferrone
Harrison Ferrone
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Harrison Ferrone

Harrison Ferrone is an instructional content creator for LinkedIn Learning and Pluralsight, tech editor for the Ray Wenderlich website, and used to write technical documentation on the Mixed Reality team at Microsoft. He is a graduate of the University of Colorado at Boulder and Columbia College, Chicago. After a few years as an iOS developer at small start-ups, and one Fortune 500 company, he fell into a teaching career and never looked back.
Read more about Harrison Ferrone

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Who this book is for

This book was written for those of you who don’t have any experience with the basic tenets of programming or C#. However, if you’re a competent novice or seasoned professional coming from another language, or even C#, but need to get hands-on with game development in Unity, this is still where you want to be.

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Learning C# by Developing Games with Unity - Seventh Edition
Published in: Nov 2022Publisher: PacktISBN-13: 9781837636877

Author (1)

author image
Harrison Ferrone

Harrison Ferrone is an instructional content creator for LinkedIn Learning and Pluralsight, tech editor for the Ray Wenderlich website, and used to write technical documentation on the Mixed Reality team at Microsoft. He is a graduate of the University of Colorado at Boulder and Columbia College, Chicago. After a few years as an iOS developer at small start-ups, and one Fortune 500 company, he fell into a teaching career and never looked back.
Read more about Harrison Ferrone