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You're reading from  Learning C# by Developing Games with Unity - Seventh Edition

Product typeBook
Published inNov 2022
Reading LevelBeginner
PublisherPackt
ISBN-139781837636877
Edition7th Edition
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Harrison Ferrone
Harrison Ferrone
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Harrison Ferrone

Harrison Ferrone is an instructional content creator for LinkedIn Learning and Pluralsight, tech editor for the Ray Wenderlich website, and used to write technical documentation on the Mixed Reality team at Microsoft. He is a graduate of the University of Colorado at Boulder and Columbia College, Chicago. After a few years as an iOS developer at small start-ups, and one Fortune 500 company, he fell into a teaching career and never looked back.
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Putting the building blocks together

With the building blocks squared away, it’s time to do a little Unity-specific housekeeping before wrapping up this chapter. Specifically, we need to know more about how Unity handles C# scripts attached to GameObjects.

For this example, we’ll keep using our LearningCurve script and Main Camera GameObject.

Scripts become components

All GameObject components are scripts, whether they’re written by you or the good people at Unity. The only difference is that Unity-specific components such as Transform and their respective scripts just aren’t supposed to be edited by users.

The moment a script that you have created is dropped onto a GameObject, it becomes another component of that object, which is why it appears in the Inspector panel. To Unity, it walks, talks, and acts like any other component, complete with public variables underneath the component that can be changed at any time. Even though we aren...

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Learning C# by Developing Games with Unity - Seventh Edition
Published in: Nov 2022Publisher: PacktISBN-13: 9781837636877

Author (1)

author image
Harrison Ferrone

Harrison Ferrone is an instructional content creator for LinkedIn Learning and Pluralsight, tech editor for the Ray Wenderlich website, and used to write technical documentation on the Mixed Reality team at Microsoft. He is a graduate of the University of Colorado at Boulder and Columbia College, Chicago. After a few years as an iOS developer at small start-ups, and one Fortune 500 company, he fell into a teaching career and never looked back.
Read more about Harrison Ferrone