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You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product typeBook
Published inDec 2016
Reading LevelIntermediate
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ISBN-139781786465412
Edition3rd Edition
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Jonathan Peppers
Jonathan Peppers
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Jonathan Peppers

Jonathan Peppers is a Xamarin MVP and lead developer on popular apps and games at Hitcents such as the Hanx Writer (for Tom Hanks) and the Draw a Stickman franchise. Jon has been working with C# for over 10 years working on a wide range of projects at Hitcents. Jon began his career working Self-Checkout software written in WinForms and later migrated to WPF. Over his career, he has worked with many .NET-centric technologies such as ASP.Net WebForms, MVC, Windows Azure, WinRT/UWP, F#, and Unity3D. In recent years, Hitcents has been heavily investing in mobile development with Xamarin, and has development over 50 mobile applications across multiple platforms.
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Xamarin.iOS Build Options


You can find some additional settings for Xamarin iOS applications if you right-click on your project and select Options, as shown in the following screenshot. It is a good idea to know what is available for iOS-specific projects in Xamarin Studio. A lot is going on here, but the defaults will get you by in most situations.

Let's discuss some of the most important options, as follows:

iOS Build

  • SDK version: This is the version of the iOS SDK to compile your application with. It is generally best to use Default.

  • Linker behavior: Xamarin has implemented a feature called linking. The linker will strip any code that will never be called within your assemblies. This keeps your application small, and allows them to ship a stripped-down version of the core Mono runtime with your app. Except for debug builds, it is best to use the Link SDK assemblies only option. We will cover linking in a future chapter.

  • Supported Architectures: These are the types of processors. i386 is...

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Xamarin 4.x Cross-Platform Application Development - Third Edition
Published in: Dec 2016Publisher: ISBN-13: 9781786465412

Author (1)

author image
Jonathan Peppers

Jonathan Peppers is a Xamarin MVP and lead developer on popular apps and games at Hitcents such as the Hanx Writer (for Tom Hanks) and the Draw a Stickman franchise. Jon has been working with C# for over 10 years working on a wide range of projects at Hitcents. Jon began his career working Self-Checkout software written in WinForms and later migrated to WPF. Over his career, he has worked with many .NET-centric technologies such as ASP.Net WebForms, MVC, Windows Azure, WinRT/UWP, F#, and Unity3D. In recent years, Hitcents has been heavily investing in mobile development with Xamarin, and has development over 50 mobile applications across multiple platforms.
Read more about Jonathan Peppers