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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Creating Hello World in Xamarin.Forms


To understand how a Xamarin.Forms application is put together, let's begin by creating a simple Hello World application.

Open Xamarin Studio and perform the following steps:

  1. Create a new Multiplatform | App | Forms App project from the new solution dialog.

  2. Name your solution something appropriate, such as HelloForms.

  3. Make sure Use Portable Class Library is selected.

  4. Click Next, then click Create.

Notice the three new projects that were successfully created:

  • HelloForms

  • HelloForms.Android

  • HelloForms.iOS

In Xamarin.Forms applications, the bulk of your code will be shared, and each platform-specific project is just a small amount of code that starts up the Xamarin.Forms framework.

Let's examine the minimum parts of a Xamarin.Forms application:

  • App.xaml and App.xaml.cs in the HelloForms PCL library -- this class is the main starting point of the Xamarin.Forms application. A simple property, MainPage, is set to the first page in the application. In the default project...

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