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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Simplifying dependency injection


Dependency injection at first seems like a complex topic, but for the most part it is a simple concept. It is a design pattern aimed at making your code within your applications more flexible so that you can swap out certain functionality when needed. The idea builds around setting up dependencies between classes in an application so that each class only interacts with an interface or base/abstract class. This gives you the freedom to override different methods on each platform when you need to fill in native functionality.

The concept originated from the SOLID object-oriented design principles, which is a set of rules you might want to research if you are interested in software architecture. The D in SOLID stands for dependencies. Specifically, the principle declares that a program should depend upon abstractions, not concretions (concrete types).

To build upon this concept, let's walk through the following example:

  1. Let's assume we need to store a setting in...

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