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Sculpting in ZBrush Made Simple
Sculpting in ZBrush Made Simple

Sculpting in ZBrush Made Simple: Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

By Lukas Kutschera
€14.99 per month
Book Mar 2024 508 pages 1st Edition
eBook
€35.99 €24.99
Print
€44.99
Subscription
€14.99 Monthly
eBook
€35.99 €24.99
Print
€44.99
Subscription
€14.99 Monthly

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Product Details


Publication date : Mar 8, 2024
Length 508 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781803235769
Vendor :
Pixologic
Category :
Table of content icon View table of contents Preview book icon Preview Book

Sculpting in ZBrush Made Simple

Part 1: The Adventure Begins: Sculpting in ZBrush

In Part 1 of this book, you will be quickly introduced to ZBrush and its UI, after which you will jump right into sculpting. Chapters 2 to 7 explore the creative process of sculpting a demon bust, and you are encouraged to follow along. This will let you try out the tools and techniques of each chapter in a fun and goal-oriented way.

This part includes the following chapters:

  • Chapter 1, Getting Started with ZBrush
  • Chapter 2, Sculpting a Demon Bust with DynaMesh
  • Chapter 3, Exploring the Gizmo, PolyGroups, and Masking
  • Chapter 4, Exploring Brushes and Alphas
  • Chapter 5, Creating an Optimized Mesh Using ZRemesher and ZProject
  • Chapter 6, Texturing Your Sculpt with Materials, Polypaint, and UVs
  • Chapter 7, Lighting and Rendering Your Model
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Key benefits

  • Master the basics of ZBrush through practical projects in this illustrated guide
  • Explore organic modeling, concept sculpting, and character creation workflows
  • Discover tools and techniques employed by professionals from the games, VFX and collectibles industries
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

Embark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You’ll also create a demon bust with the help of ZBrush’s concept sculpting tool, DynaMesh. In the second part, you’ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you’ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you’ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.

What you will learn

Enhance your sculpting skills to craft a variety of organic and hard surface objects Create humanoid characters, focusing on basic anatomy and proportions Explore sculpting techniques for intricate details in human heads and hair Sculpt objects such as armor, clothing, and accessories Create custom brushes to enhance your sculpting workflow Develop skills in detailing and surfacing to add texture and depth to your sculpts Use Polypaint and Materials to add color and enhance your sculptures Render and export your sculpts to share them with others

What do you get with a Packt Subscription?

Free for first 7 days. $15.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
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Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Product Details


Publication date : Mar 8, 2024
Length 508 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781803235769
Vendor :
Pixologic
Category :

Table of Contents

19 Chapters
Preface Chevron down icon Chevron up icon
Part 1: The Adventure Begins: Sculpting in ZBrush Chevron down icon Chevron up icon
Chapter 1: Getting Started with ZBrush Chevron down icon Chevron up icon
Chapter 2: Sculpting a Demon Bust with DynaMesh Chevron down icon Chevron up icon
Chapter 3: Exploring the Gizmo, PolyGroups, and Masking Chevron down icon Chevron up icon
Chapter 4: Exploring Brushes and Alphas Chevron down icon Chevron up icon
Chapter 5: Creating an Optimized Mesh Using ZRemesher and ZProject Chevron down icon Chevron up icon
Chapter 6: Texturing Your Sculpture with Materials, Polypaint, and UVs Chevron down icon Chevron up icon
Chapter 7: Lighting and Rendering Your Model Chevron down icon Chevron up icon
Part 2: Creating Characters from Scratch: A Comprehensive Guide Chevron down icon Chevron up icon
Chapter 8: Sculpting Human Anatomy Chevron down icon Chevron up icon
Chapter 9: Creating Costumes, Armor, and Accessories with Classic Modeling Techniques Chevron down icon Chevron up icon
Chapter 10: Preparing and Exporting Our Model for 3D Printing Chevron down icon Chevron up icon
Part 3: Sculpting a Female Head: Tips and Techniques Chevron down icon Chevron up icon
Chapter 11: Sculpting a Female Head Chevron down icon Chevron up icon
Chapter 12: Adding Skin Detail, Sculpting Hair, and Using FiberMesh Chevron down icon Chevron up icon
Chapter 13: Building a Portfolio and Leveraging Social Media Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

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