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Product typeBook
Published inMar 2024
Reading LevelN/a
PublisherPackt
ISBN-139781803235769
Edition1st Edition
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Author (1)
Lukas Kutschera
Lukas Kutschera
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Lukas Kutschera

Lukas Kutschera is a 3D artist known for his digitally sculpted characters and creatures for high-end clients in the VFX, Games, and Collectibles industries. These clients include Platige Image, Pixomondo, Hot Toys, and many more. He has also earned recognition for his contributions to the Golden Globe-winning TV show House of the Dragon, where he sculpted the shows' largest dragon, Vhagar. Lukas' interest and expertise in anatomy is evident in his personal artwork, featuring digitally sculpted anatomy studies and portraits. Besides his professional work, he inspires and educates future sculptors by sharing his knowledge and techniques with his following on YouTube and Instagram.
Read more about Lukas Kutschera

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Learning about brushes

In this section, we’ll look at the various brush modes and properties, as well as brush libraries. The goal is to give you an overview of what brushes are available, so you’ll find the right one for any design challenge. Later, we will test and adjust the effect of various brushes until we eventually create our own brushes that fit our needs.

Accessing brushes

There are several places where you can access brushes. In this sub-section, you will learn about these options and their benefits.

3D Sculpting Brushes Menu

The 3D Sculpting Brushes menu contains the most important and most commonly used brushes that come with ZBrush, and you will be able to create almost anything with them.

You can open the 3D Sculpting Brushes menu by pressing B:

Figure 4.1 – 3D Sculpting Brushes menu

Figure 4.1 – 3D Sculpting Brushes menu

Easily accessible and structured alphabetically, this menu is convenient and lets you browse a relatively large amount of...

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Sculpting in ZBrush Made Simple
Published in: Mar 2024Publisher: PacktISBN-13: 9781803235769

Author (1)

author image
Lukas Kutschera

Lukas Kutschera is a 3D artist known for his digitally sculpted characters and creatures for high-end clients in the VFX, Games, and Collectibles industries. These clients include Platige Image, Pixomondo, Hot Toys, and many more. He has also earned recognition for his contributions to the Golden Globe-winning TV show House of the Dragon, where he sculpted the shows' largest dragon, Vhagar. Lukas' interest and expertise in anatomy is evident in his personal artwork, featuring digitally sculpted anatomy studies and portraits. Besides his professional work, he inspires and educates future sculptors by sharing his knowledge and techniques with his following on YouTube and Instagram.
Read more about Lukas Kutschera