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Product typeBook
Published inOct 2023
Reading LevelN/a
PublisherPackt
ISBN-139781804613245
Edition1st Edition
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Bruno Cicanci
Bruno Cicanci
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Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
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Summary

Well done on reaching the end of this chapter! It was a very long chapter, with lots of content and new features, and now we have finally added the last features to our RTS game. We will soon have our Dragoncraft game completed and ready to play.

In this chapter, we learned how to implement a drag-and-drop feature that can be used to move GameObjects on the map, and we applied it to buildings and the Defense Tower. We also learned how to create a customizable and flexible store to list resource upgrades, which also add new buildings on the map as well as increasing the amount of each resource that is generated.

We also implemented the unit upgrade store, reusing everything we created for the Resource Store, and adding specific scripts to upgrade the unit levels, based on the unit type.

Besides the craft and upgrade buildings to generate more resources over time, and the increase in the upgrade level of the training units, we also added a new unit type that works both...

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Creating an RTS Game in Unity 2023
Published in: Oct 2023Publisher: PacktISBN-13: 9781804613245

Author (1)

author image
Bruno Cicanci

Bruno Cicanci is a software engineer and game developer with professional experience on different technologies and platforms. Since 2009, Bruno helped to develop and publish many games, mainly using Unity for mobile devices. He writes about game development on his personal blog, which led him to present many talks at universities and events. Bruno holds a Computer Science BS. Degree and a specialization and Game Production and Programming. In the last decade, he worked at prestigious game studios such as Glu Mobile, Electronic Arts, and Aquiris. He is currently developing games and reusable technologies at Ubisoft. Originally from Sao Paulo, Brazil, Bruno currently resides in London, UK with his wife and two adorable cats.
Read more about Bruno Cicanci