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Creating an RTS Game in Unity 2023

Creating an RTS Game in Unity 2023: A comprehensive guide to creating your own strategy game from scratch using C#

By Bruno Cicanci
$43.99 $29.99
Book Oct 2023 548 pages 1st Edition
eBook
$43.99 $29.99
Print
$54.99
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$15.99 Monthly
eBook
$43.99 $29.99
Print
$54.99
Subscription
$15.99 Monthly

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Product Details


Publication date : Oct 13, 2023
Length 548 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781804613245
Vendor :
Unity Technologies
Category :
toc View table of contents toc Preview Book toc Download Code

Key benefits

  • Learn how to implement game architecture and gameplay features
  • Explore unit actions, resource management, physics simulations, and audiovisual enhancements to boost player engagement
  • Discover RTS mechanics such as implementing melee/ranged battles, unit spawning, dynamic maps, pathfinding, and more
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

Building a successful real-time strategy game is challenging, because of both the complex mechanics and the need to strike a balance between different elements, ensuring that players enjoy creating and executing strategies against the game's AI. Creating an RTS Game in Unity 2023 will teach you how to install and set up the Unity game engine, create a new 3D project, and build a level editor to make it easier to modify and add maps to a game. The RTS game will start to take shape while you learn to implement different core systems such as melee and ranged battles, unit spawners, camera controls, dynamic mapping generation, basic enemy AI, and the pathfinder algorithm. You'll also get to grips with implementing command units to perform actions, crafting and producing resources, basic physics and collision detection, and building an RTS game from scratch using C# and the latest features of the Unity game engine. By the end of this book, you’ll be able to make professional and high-quality end-to-end RTS games using the best practices and techniques from the gaming industry.

What you will learn

Incorporate the most used design patterns, algorithms, and techniques into your game Employ the best coding practices used in the games industry Explore the basics of AI and physics to create high-quality games Build dynamic and configurable maps to enhance the player experience Solve complex problems using the industry standards for Unity and C# Create the mechanics present in classic RTS games using a modern approach Gain a deep understanding of how to create professional games using Unity

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Oct 13, 2023
Length 548 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781804613245
Vendor :
Unity Technologies
Category :

Table of Contents

23 Chapters
Preface Packt Packt
Part 1: Foundations of RTS Games Packt Packt
Chapter 1: Introducing Real-Time Strategy Games Packt Packt
Chapter 2: Setting Up Unity and the Dragoncraft Project Packt Packt
Chapter 3: Getting Started with Our Level Design Packt Packt
Chapter 4: Creating the User Interface and HUD Packt Packt
Part 2: The Combat Units Packt Packt
Chapter 5: Spawning an Army of Units Packt Packt
Chapter 6: Commanding an Army of Units Packt Packt
Chapter 7: Attacking and Defending Units Packt Packt
Chapter 8: Implementing the Pathfinder Packt Packt
Part 3: The Battlefield Packt Packt
Chapter 9: Adding Enemies Packt Packt
Chapter 10: Creating an AI to Attack the Player Packt Packt
Chapter 11: Adding Enemies to the Map Packt Packt
Part 4: The Gameplay Packt Packt
Chapter 12: Balancing the Game’s Difficulty Packt Packt
Chapter 13: Producing and Gathering Resources Packt Packt
Chapter 14: Crafting Buildings and Defense Towers Packt Packt
Chapter 15: Tracking Progression and Objectives Packt Packt
Chapter 16: Exporting and Expanding Your Game Packt Packt
Index Packt Packt
Other Books You May Enjoy Packt Packt

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