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Build Your Own Metaverse with Unity

You're reading from  Build Your Own Metaverse with Unity

Product type Book
Published in Sep 2023
Publisher Packt
ISBN-13 9781837631735
Pages 586 pages
Edition 1st Edition
Languages
Concepts
Author (1):
David Cantón Nadales David Cantón Nadales
Profile icon David Cantón Nadales

Table of Contents (20) Chapters

Preface 1. Part 1: Getting Started
2. Chapter 1: Getting Started with Unity and Firebase 3. Chapter 2: Preparing Our Player 4. Chapter 3: Preparing Our Home Sweet Home: Part 1 5. Chapter 4: Preparing Our Home Sweet Home: Part 2 6. Chapter 5: Preparing a New World for Travel 7. Part 2: And Now, Make It Metaverse!
8. Chapter 6: Adding a Registration and Login Form for Our Users 9. Chapter 7: Building an NPC That Allows Us to Travel 10. Chapter 8: Acquiring a House 11. Chapter 9: Turning Our World into a Multiplayer Room 12. Chapter 10: Adding Text and a Voice Chat to the Room 13. Part 3: Adding Fun Features Before Compiling
14. Chapter 11: Creating an NPC That Allows Us to Change Our Appearance 15. Chapter 12: Streaming Video Like a Cinema 16. Chapter 13: Adding Compatibility for the Meta Quest 2 17. Chapter 14: Distributing 18. Index 19. Other Books You May Enjoy

Summary

In this chapter, we learned the basics of working with Unity, from downloading and installing it to understanding and putting the basic concepts into practice. We already know about the main parts of the Unity interface, and we will learn about them more in the future. We will expand our knowledge of the game engine by exploring new features, menus, and tricks.

At this point, we have our project with URP created and configured so that we can advance correctly in the following chapters. On the other hand, we have learned about what Firebase is and how its services can help us in multiple ways.

In addition, we learned how to configure a project from scratch in the Firebase console, which allowed us to connect it to our Firebase project, as well as how to download and install the SDK.

In the next chapter, we will learn how to create an animated 3D character that we will be able to make move, jump, and run by pressing certain keys, as well as look around by moving the mouse. Fascinating, isn’t it? See you in Chapter 2, Preparing Our Player.

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Build Your Own Metaverse with Unity
Published in: Sep 2023 Publisher: Packt ISBN-13: 9781837631735
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