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You're reading from  UX Design for Mobile

Product typeBook
Published inJul 2017
PublisherPackt
ISBN-139781787283428
Edition1st Edition
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Authors (2):
Pablo Perea
Pablo Perea
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Pablo Perea

Pablo Perea has been working as a designer for many years, mainly focusing on user experience, user interface, and mobile and web design for companies such us Embarcadero Technologies. His daily work includes researching, prototyping, designing, and testing new ideas and solutions. He graduated in computer engineering and has a deep knowledge and understanding of different programming languages. As a devotee of technology, he is always learning and investigating new working fields and methods. He is an adaptable and flexible person who welcomes change and loves meeting new cultures and teams.
Read more about Pablo Perea

Pau Giner
Pau Giner
author image
Pau Giner

Pau Giner is a designer. He likes exploring and prototyping new ideas, and always has a pen to hand. As part of the design team at the Wikimedia Foundation, he has been designing for Wikipedia and other open projects to ensure that millions of users can easily access the sum of all human knowledge. His design work has explored new ways to contribute, from translating Wikipedia articles to reviewing content with the help of artificial intelligence. He has organized several design workshops, he got a PhD from the Universitat Politècnica de València for his research on mobile workflows, and he has also published a number of short stories.
Read more about Pau Giner

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Summary

In this chapter, we introduced the fundamental principles of prototyping. By approaching prototyping with the right mindset, you will quickly be able to put any idea into practice and learn from it. This will help you to rapidly explore more innovative solutions for your apps and improve them based on what you learn from your real users.

Prototyping is a core step in the design process. However, some people may perceive it as optional. Understanding its principles and mastering the various prototyping techniques will help you prove that it is actually a time-saver and enable you to demonstrate its power.

In the subsequent chapters, we'll introduce specific tools to illustrate specific prototyping techniques. In particular, the next chapter is based on Hype, a tool with great animation capabilities where you will be able to coordinate the motion of the pieces of your...

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UX Design for Mobile
Published in: Jul 2017Publisher: PacktISBN-13: 9781787283428

Authors (2)

author image
Pablo Perea

Pablo Perea has been working as a designer for many years, mainly focusing on user experience, user interface, and mobile and web design for companies such us Embarcadero Technologies. His daily work includes researching, prototyping, designing, and testing new ideas and solutions. He graduated in computer engineering and has a deep knowledge and understanding of different programming languages. As a devotee of technology, he is always learning and investigating new working fields and methods. He is an adaptable and flexible person who welcomes change and loves meeting new cultures and teams.
Read more about Pablo Perea

author image
Pau Giner

Pau Giner is a designer. He likes exploring and prototyping new ideas, and always has a pen to hand. As part of the design team at the Wikimedia Foundation, he has been designing for Wikipedia and other open projects to ensure that millions of users can easily access the sum of all human knowledge. His design work has explored new ways to contribute, from translating Wikipedia articles to reviewing content with the help of artificial intelligence. He has organized several design workshops, he got a PhD from the Universitat Politècnica de València for his research on mobile workflows, and he has also published a number of short stories.
Read more about Pau Giner