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RubyMotion iOS Development Essentials

You're reading from  RubyMotion iOS Development Essentials

Product type Book
Published in Jul 2013
Publisher Packt
ISBN-13 9781849695220
Pages 262 pages
Edition 1st Edition
Languages

Table of Contents (19) Chapters

RubyMotion iOS Development Essentials
Credits
About the Authors
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Getting Ready for RubyMotion 2. Instant Gratification – Your First Application 3. Evolution – From Objective-C to RubyMotion 4. Mastering MVC Paradigm 5. User Interface – Cosmetics for Your App 6. Device Capability – Power Unleashed 7. Interface Builder and WebView – More Goodies! 8. Testing – Let's Fail Gracefully 9. Creating a Game 10. Getting Ready for the App Store 11. Extending RubyMotion Index

Summary


Let's recap what we have just learned in this chapter:

  • How Objective-C and Ruby work together

  • How RubyMotion objects are inherited from Objective-C

  • How RubyMotion interfaces with C and Objective-C

  • Memory management offered with RubyMotion

In the next chapter, we will learn how we can use the Model-View-Controller (MVC) design principle in our RubyMotion application. We will discuss in detail about the MVC architecture. Later in the chapter, we will have some hands-on examples to learn how to integrate our mobile application with an external API.

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