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RubyMotion iOS Development Essentials

You're reading from  RubyMotion iOS Development Essentials

Product type Book
Published in Jul 2013
Publisher Packt
ISBN-13 9781849695220
Pages 262 pages
Edition 1st Edition
Languages

Table of Contents (19) Chapters

RubyMotion iOS Development Essentials
Credits
About the Authors
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Getting Ready for RubyMotion 2. Instant Gratification – Your First Application 3. Evolution – From Objective-C to RubyMotion 4. Mastering MVC Paradigm 5. User Interface – Cosmetics for Your App 6. Device Capability – Power Unleashed 7. Interface Builder and WebView – More Goodies! 8. Testing – Let's Fail Gracefully 9. Creating a Game 10. Getting Ready for the App Store 11. Extending RubyMotion Index

Setting up the RubyMotion project


Next, let's set up our RubyMotion project; it will include the information we have collected previously.

Entitlements

Entitlements are used during the code-signing part of the build process. Many applications require access to device features; Apple requires you to specify the entitlements if you want to access a specific device feature. This can be added in the Rakefile. The entitlement method in the Rakefile lets you specify the appropriate keys and values in the following way:

Motion::Project::App.setup do |app|
  # ...
  app.entitlements['keychain-access-groups'] = [
    app.seed_id + '.' + app.identifier
  ]
end

In this example, if your application requires access to a keychain to store user credentials, you must send a request for keychain-access-groups by passing the application provisioning identifier and application identifier along with seed_id and the app identifier.

Info.plist settings

To provide the best experience to the users, iOS expects the presence...

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