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RubyMotion iOS Development Essentials

You're reading from  RubyMotion iOS Development Essentials

Product type Book
Published in Jul 2013
Publisher Packt
ISBN-13 9781849695220
Pages 262 pages
Edition 1st Edition
Languages

Table of Contents (19) Chapters

RubyMotion iOS Development Essentials
Credits
About the Authors
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Getting Ready for RubyMotion 2. Instant Gratification – Your First Application 3. Evolution – From Objective-C to RubyMotion 4. Mastering MVC Paradigm 5. User Interface – Cosmetics for Your App 6. Device Capability – Power Unleashed 7. Interface Builder and WebView – More Goodies! 8. Testing – Let's Fail Gracefully 9. Creating a Game 10. Getting Ready for the App Store 11. Extending RubyMotion Index

CocoaPods – managing Objective-C libraries


CocoaPods is the best way to manage library dependencies in Objective-C projects. CocoaPods was originally designed to be integrated in Objective-C Xcode projects, but it can readily be used in RubyMotion projects using the motion-cocoapods gem.

Installing CocoaPods with RubyMotion

Perform the following steps to install CocoaPods with RubyMotion:

  1. Install CocoaPods.

       $sudo gem install cocoapods
    
  2. Set up CocoaPods.

       $pod setup
    
  3. Install motion-cocoapods to work with RubyMotion.

    $sudo gem install motion-cocoapods
    

Now we are all set to use CocoaPods in our RubyMotion project. Add the following code in the Rakefile:

Motion::Project::App.setup do |app|
  app.pods do
    dependency 'Reachability'
  end
end

So, next time when you build your code, it will automatically download the library for you. Then you can use the Objective-C CocoaPods in your project.

For detailed documentation on CocoaPods, visit http://cocoapods.org/.

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